LG, quite simply, needed to hit a home run with the Optimus 4X HD after a string of poorly received products - devices that hit the right boxes on paper but ended up having mostly unsatisfactory user experiences for a variety of reasons. And they’ve mostly succeeded - the hardware is as solid as expected, and the software is an absolute revelation compared to LG’s previous efforts. It’s impossible to emphasize how big of an improvement UI 3.0 is compared to LG’s old Gingerbread ROMs (a place where life was most certainly not good), and it’s quite solid too. Compared to clunky reskins like Sense 4.0 and TouchWiz Nature UX, UI 3.0 is streamlined and stays quite true to the original ICS vision. To be honest, I think with the added functionality and UI chrome, I prefer it to the stock ICS build on my Galaxy Nexus (of course, after updating to Jelly Bean, it’s a different story, but still...). 

For the US market, I’m not sure how much it matters either way. LG has given us no indication whatsoever as to a North American launch, but they will have to release a new phone in the US at some point, so odds are it will be related to the international Optimus 4X HD in some way. Last time around, the Optimus 2X underwent a modem change (to X-Gold 626, interestingly) and came here as the G2x on T-Mobile; the O4X would only need different WCDMA bands to run T-Mobile’s HSPA+ network, since the modem is already HSPA+ compatible. LG could also join Samsung and HTC in skipping an American quad-core launch in favor of a tweaked model with a Qualcomm SoC paired with a 28nm LTE/DC-HSPA+ modem. We know that the Optimus LTE II with MSM8960 and a 4.7” 720p display - sound familiar? - is supposed to hit Verizon at some point as the VS930. If it’s anything like the O4X, it’ll be significantly better than the preceding VS920 Spectrum and VS910 Revolution. And the announcement of the Optimus G is another factor - it has LTE and should be much more attractive to American carriers in its default state, so perhaps we'll see carriers wait for that device. But without speculating further, I’ll just say that it will be interesting to see what LG chooses to do in the US market. 

Now with all that out of the way, I think my flagship phone recommendation for most consumers is still the One X. The industrial design, display panel, and camera are absolutely top notch, and other than the software side of things, it’s hard to find an area in which the Optimus 4X HD is significantly better. The HTC just offers a better all around hardware package than the O4X HD, even though they are based on essentially the same silicon - the surrounding features like design, display, camera are the ones that make a difference. It’s polished, powerful, and impressive - traits that are important in a high-end phone. The SGS3 comparison is a little bit different - the international S3 is more powerful than the Tegra 3-based O4X and One X, so even with lingering concerns about the design and form factor, it certainly has its appeal. If you care about performance, S3 and Exynos 4412 clearly have the edge, and if you care about design, One X is the way to go. On a hardware level, the Optimus 4X HD ends up playing second fiddle to both. It’s by no means a poorly designed phone, but it’s neither as powerful as the SGS3 nor as polished as the One X, so the O4X is less compelling than either for precisely those reasons. On paper, at least. In real life, I prefer the O4X HD - the elegance of LG’s software package, in my book at least, has a bigger impact on my day to day usage of the phone than the hardware polish of the One X or the GPU horsepower of the S3. In my personal rankings, the O4X HD and One X are almost even, with the O4X coming out just ahead, and the S3 is a definite third. But no matter what your preference is, we can say with certainty that LG has made it back to the ranks of high-end Android device makers, and with the Optimus 4X HD, they’ve truly created a well designed hardware and software experience. 

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  • lowlymarine - Wednesday, August 29, 2012 - link

    The chart on the first page says the Galaxy Nexus has an "ARM Mali-400" for the GPU, but I'm fairly certain it actually uses a PowerVR SGX540.
  • lowlymarine - Wednesday, August 29, 2012 - link

    Also, no version of the Galaxy Nexus has a MicroSD slot, to my knowledge. And on page 7:
    "from an optical standpoint it comes with what I believe is a 4P (4 plastic elements) system with a focal length of <focal>mm."
    Not sure what's going on there.

    Excellent review overall though. I have to agree on the button layout, it's a shame they didn't use the ICS default buttons ans instead chose to stick to a legacy menu button.
  • VivekGowri - Wednesday, August 29, 2012 - link

    Missed a couple of things when I was switching it from SGS2 to the Galaxy Nexus. The focal length is 3.2mm - I just put in a placeholder when I was writing and simply forgot to put in the value when the review went live.
  • Skidmarks - Wednesday, August 29, 2012 - link

    It seems to have very capable hardware but is truly a dreadful looking thing IMO.
  • Belard - Wednesday, August 29, 2012 - link

    Agreed... then again, look at it this way. When a touch-screen device, such as a phone is made - everything is made around the screen. Right? That doesn't leave much room for much of anything else. Other than the size, thickness, materials, placement of buttons. If you GO BACK in time in the days of candy-bar, sliders, flip-phones - someone like SONY alone had about 60 different phones on the market at once time. Now SONY has about a dozen active smart phone designs (almost all are rectangle with curved corners) - some are quite attractive. But few are available - or they are at the SONY STORE at full price. at&t only sells 1 SONY phone. (I don't consider SONY because their track record with Android is sub-par at this time and their love for those rubber covers over the USB port which I have to fight to remove)

    You had different colors, different shape of buttons, different size screens. Remember the days of the LG Chocolate?

    The required touch-screen kill design ideas. But looking at MC/ Samsung / SONY and NOKIA - there are style DNA that can still be applied to the shape. SONY's style tends to make the phone bulkier than it should be.
  • Mike0 - Wednesday, August 29, 2012 - link

    Also, the International One X has 32GB NAND, not 16GB unless you're referring to the Snapdragon S4 variety which would be useless in this comparison :P
  • Mike0 - Wednesday, August 29, 2012 - link

    And it's screen is Super LCD2, if you're including technical terms like SAMOLED.
  • Mike0 - Wednesday, August 29, 2012 - link

    Also also, (last one I promise :P) the latest 4.0.4 update for the One X International dramatically improves it's scores in BrowserMark (Some people are getting 125000+) and Vellamo (Over 2000 now) and probably more benchmarks so it may be worth updating your results.
  • VivekGowri - Wednesday, August 29, 2012 - link

    Yeah, I copied the table over from another review and missed a few things when I was changing them. Missed the GPU/SD card thing when I changed from SGS2 to SGN, and the NAND when I changed from One X (AT&T) to One X (Intl.) Should be fixed now though.
  • arnoudw - Thursday, August 30, 2012 - link

    The update to 4.0.4 also drastically improved battery life. Here are some tests: http://tweakers.net/nieuws/83464/update-htc-one-x-...

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