Gaming: Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

There are no presets for the graphics options on GTA, allowing the user to adjust options such as population density and distance scaling on sliders, but others such as texture/shadow/shader/water quality from Low to Very High. Other options include MSAA, soft shadows, post effects, shadow resolution and extended draw distance options. There is a handy option at the top which shows how much video memory the options are expected to consume, with obvious repercussions if a user requests more video memory than is present on the card (although there’s no obvious indication if you have a low end GPU with lots of GPU memory, like an R7 240 4GB).

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Grand Theft Auto V Open World Apr
2015
DX11 720p
Low
1080p
High
1440p
Very High
4K
Ultra

All of our benchmark results can also be found in our benchmark engine, Bench.

AnandTech IGP Low Medium High
Average FPS
95th Percentile
Gaming: Strange Brigade (DX12, Vulkan) Gaming: Far Cry 5
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  • dgingeri - Monday, March 11, 2019 - link

    It would be interesting to get comparative data on the 2124G and the 2126G to see if 4/8 or 6/6 would perform better.
  • dgingeri - Monday, March 11, 2019 - link

    er, sorry, meant the 2144G, not the 2124G.
  • Stuka87 - Wednesday, March 13, 2019 - link

    In my experience, real cores perform better than hyper-threaded cores. So I would be on the 6/6.
  • yankeeDDL - Monday, March 11, 2019 - link

    Is it me of the $328 xeon often loses (and sometimes by a sizable margin) to the $199 Ryzen 2600?
  • RSAUser - Monday, March 11, 2019 - link

    Definitely, but here the power envelope is important for the test, which Anandtech doesn't seem to give. It's quite worrisome how most of those Xeons are operating outside of their power envelope, that E-2174G that you are referring to is pulling 85W for a rated 71W, so Intel gives a P2 power limit. Why bother with the normal TDP then? The 2600 seems to be owning price/performance and TDP/performance. Question there is EEC memory support, and the guarantee/testing including with Xeons. That's why I mentioned including TR in the benchmarks, or at least the 2700X.

    This is going to be interesting when AMD releases their 7nm products.
  • SaturnusDK - Monday, March 11, 2019 - link

    All AMD CPUs based on Zen or Zen+ supports EEC RAM. It's up to the MB manufacturer if they have included the support on their MBs. For any workstation build where you don't need the memory bandwidth or superior number of PCIe lanes the TR series offer, you'd use the Ryzen Pro series, not the consumer desktop series.
  • mode_13h - Monday, March 11, 2019 - link

    I seem to recall reading that at least some of the Zen-based APUs are lacking ECC-support. I'd love to be proven wrong...
  • notashill - Tuesday, March 12, 2019 - link

    AMD has directly confirmed that all Raven Ridge APUs support ECC.

    https://forums.anandtech.com/threads/amd-ama-start...
  • Yorgos - Sunday, March 17, 2019 - link

    You seem to know nothing.
  • ondma - Monday, March 11, 2019 - link

    The 2600 goes over its TDP as well. It actually goes over its TDP by 20%, pretty much the same percentage as the hex core Intel cpus. And as usual, Anand is using an antiquated dgpu for the gaming tests.

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